Character position depending on character code

The following table shows the position of the character in the display memory depending on the character code used for control words 2 and 3 in indirect control mode:

Character position on the display
(left -> right)

1

2

3

...

30

31

32

Position for ASCII code in the display memory

(usable memory area: 32 bytes)

1

2

3

...

30

31

32

Position for UNICODE in the display memory

(usable memory area: 64 bytes)

L = Low byte of the UNICODE character

H = High byte of the UNICODE character

1

L

2

H

3

L

4

H

5

L

6

H

...

59

L

60

H

61

L

62

H

63

L

64

H